Call of Duty 5 World at War Patch v.1.2

Call of Duty 5 World at War Patch v.1.2
« : 14 Kasım 2013, 19:10:10 »
Call of Duty 5 World at War patch v.1.2 yüklemeniz gereken ilk yama olup CoD5 v.1.1 yama ile gelen değişiklikleri de bünyesinde içerir. Bu yüzden CoDWaW patch v.1.1'i yüklemenize gerek yoktur. Yama ile ilgili özellikleri ve indirme bağlantılarını aşağıda bulabilirsiniz.

CoDWaW Patch v.1.2 ile yapılan önemli değişiklikler;
* Makin multiplayer haritasının gündüz versiyonu eklendi,
* Call of Duty 5 Co-Op, Single Player ve Multiplayer için MOD özelliği getirildi,
* Oyun modları için http redirect sorunları giderildi,
* Şifreli oyun sunucusuna bağlanma sorunları giderildi,
* Oyuncuların renkli nick yapabilmeleri sağlandı,
* Klan taglarının oyun içindeki görünüm sorunları giderildi.

Call of Duty 5 World at War Patch v.1.2 İndirme Bağlantısı: CoD5 Patch v.1.2.zip

Alıntı
Call of Duty 5 World at War oyununa ait tüm resmi yamaları tek paket içerisinde bağlantıda bulabilirsiniz.

Call of Duty 5 Official Patches Bundle Pack

Call of Duty 5 World at War oyununa ait diğer official patch'leri ve CoD5 Türkçe yamayı aşağıdaki bağlantılardan download edebilirsiniz.

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Call of Duty 5 World at War Türkçe Yama

Call of Duty serisi diğer oyunlara ait resmi patch'ler ile Türkçe yamaları CoDPatch kategorisinde bulabilirsiniz.



Call of Duty 5 World at War Patch v.1.2

Alıntı
Call of Duty 5 World at War (TM) v.1.1 and v.1.2 Patches README
Fixed in CoD5 v.1.2 Patch
- Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
- Fixed exploits that allowed for power ranking servers.
- Fixed router related server authentication errors.
- Fixed HTTP Redirect functionality for downloading mods.
- Fixed sound device crashes stemming from Emulated Sound Devices.
- Fixed exploit which allowed players to color their name tag.
- Hits now register properly while targeted player is leaning.
- Enabled /cg_drawfps in multiplayer games.
- The /cg_fov dvar value no longer resets to default in between matches.
- Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
- "Accept Game Invite" is bound to its default key, F10.
- Implemented fix for attempting to join password protected servers from the server browser.
- Fine tuned Bolt-Action Rifles for balance.
- Screenshots no longer overwrite each other.
- Fixed various multiplayer map related issues and exploits.

Fixed in CoD5 v.1.1 Patch
- Mods are now enabled in Co-op, Single Player, and Multiplayer.
- Players will now be notified when a new patch is available.
- Improvements for SLI support.
- G_Spawn: no free entities crash has been fixed.
- Server no longer runs out of script variables.
- License key is no longer required to run a Dedicated Server.
- A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
- Various fixes in Server Browser.
- Players will no longer see multiple friend invites from the same friends.
- When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
- Clan Tags will now display in game where appropriate.
- Map holes fixed
- Spawn improvements and weapon balancing